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Posted: 22 Jun 2016

Rig Breakdown: Tail Animation Workflow

Rig Breakdown: Tail Animation Workflow

Generally, when I have to animate a tail, there are two scenarios I find myself in. The first, wondering why the rig has so many controls that it becomes difficult to animate. The second, wondering why the rig has so few controls that it becomes difficult to animate. Wouldn't it be great if you could be the one deciding how many controls you needed?

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Author: Stephen
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